Gee has derived a set of learning principles that he believes could transform learning in schools.
Check them out here:
Gee has derived a set of learning principles that he believes could transform learning in schools.
Check them out here:
A game= rules + game play + culture built up around the game
Rules: formal qualities of the game object itself, inner essential strucure of the game
Play: what we do with games, focuses on actual experience of game players, emphasises human experience
Culture: emerges in overlapping the games world and the world at large
Characteristics of a balanced game include:
Ways to balance stronger strategies with weaker ones include (transitive relationships):
Intransitive Relationships (such as those in rock, paper scissors) can provide balance to a game.
Objects within the game that the player control should have unique game roles. This allows for more interesting decisions to be made. Success can depend on using the appropriate objects in the appropriate combinations.
A game can have positive achievement – when the achievement causes changes of state to make the next part of the game eaiser (eg. speed bursts, powerups):
One way to balance games is to use symmetry – what one player gets, all players get (each player starts with the same resources to face the same challenge to try to meet the same victory condition)
Virtual worlds are intrinsicly unbalanced. Long-time players accumulate more resources. Must give new players a chance to earn resources.
“Conflict in a game can be direct or indirect, violent or non violent, but it is always present in every game.”
Chris Crawford
Challenge without conflict is predictable. Conflict enlivens and animates challenge.
Forms of conflict include:
Some ways to create competition include introducing game scoring systems, having levels of achievement, game statistics, objects that players compete/cooperate for.
Games should aim to “provide a rich space of possilibity that supports a range of conflict”.
Game design elements that lead to conflict include: