Archive for the ‘Uncategorized’ Category

Rules of Play

Monday, August 17th, 2009

The textbook for my Game Design subject is Rules of Play by Katie Salen & Eric Zimmerman.

rules_of_play_front_page_photo

In this post (and proably future posts) I am going to post some useful information from the book.

I think these two definitions of meaningful play are worth further consideration:

Meaningful play in a game emerges from the relatonship betwee player action and system outcome; it is the proces by which a player takes action within the designated system of a game and the system responds to the action. The meaning of an action in a game resides in the relationship between action and outcome. (descriptive definition)

Meaningful play occurs when the relationships between actions and outcomes in a game are both discernable and integrated into the larger context of the game. Creating meaningful play is the goal of successful game design. (evaluative definition)

blog about to change focus

Monday, August 10th, 2009

This blog is about to change focus from mobile devices and ubiquitous computing to games as I have finished my mobile devices subject (and managed to get a 7 – high distinction – yay!)… so I’m making way for my new subjects on game design.

Ellie!

screen readers

Tuesday, August 4th, 2009

Quite a while ago I listened to this great podcast about computer access for the visually impaired. Jon Udell interviews Susan Gerhart.  If you’re interested in finding out more about this, I would recommend listening to it.

One of the items she mentioned is an open source screen reader available from:

http://www.nvda-project.org/

I’m just about to download and install it myself. As I’m an auditory learner I want to see if it can read academic articles to me in the hope that I will be able to retain the knowledge better that way!

free stock photos & images

Wednesday, May 27th, 2009

Just wanted to make sure I always remember the stock photos and images site that I use.

Stock.xchng
http://www.sxc.hu/

local shared object

Monday, May 25th, 2009

I am currently trying to figure out how to use a local SharedObject in Flash Lite to store the users’ scores and avatar choices. It seems to be writing to the phone’s hard drive ok but I can’t get it to read them back.

Here is the list of sites that I’ve found helpful so far:

  1. http://www.kirupa.com/developer/mx/sharedobjects.htm - provides a good intro
  2. http://www.permadi.com/tutorial/flashSharedObject/index.html - talks about some scenarios where it will and won’t work and has a good tutorial
  3. http://forums.adobe.com/message/1985522;jsessionid=1710A33F13972826B52B34BA64B967AA.node0
    I was having a problem not being able to read the SharedObjects I was saving. This URL and the next one helped me
  4. http://www.adobe.com/devnet/devices/articles/persistent_data.html - This tutorial helped me get my SharedObjects working

woohoo – found info on using Google Maps with Flash Lite!

Saturday, May 23rd, 2009

ok – so I haven’t read it through yet… but I’m just so excited… I had to blog it!

On this web page:

http://wiki.forum.nokia.com/index.php/Displaying_GPS_position_using_Google_Maps_images_in_Flash_Lite

I think we’ll find instructions on how to use Google Maps with Flash Lite! Yay!

How cool is that!

 

loving the learning – ellie.

helpful blogs for python development

Saturday, May 23rd, 2009

I noticed some interesting stuff at the following blogs that could be helpful for further development with Python:

http://crschmidt.net/blog/categories/mobile-platform/symbian-python/

http://tarek.typepad.com/mobtech/series_60_tutorials/index.html

Loving the learning!

Till next time! Ellie.

Using Python with Flash Lite

Friday, May 22nd, 2009

For my Gotchi-Sim project (which incidentally, I’ve renamed back to Making Friends), I’m going to see if I can get GPS and text-to-speech working with Flyer (an open source python framework for Flash Lite developers). Only problem has been that I don’t have a phone with an up to date Symbian OS. Good news! I’ve found two web-based emulators that allow you to test your mobile products on phones on the web. One of them looks like a pay-for solution – however it gives you a free 21 day trial and the other is put out by Forum Nokia. You do have to book time on them to use them but I think this could be really useful.

I just had a bit of play with the Forum Nokia one. I used the N79 device which is a Symbian S60 3rd Edition, Feature Pack 2 device. Flash 3.0 is preinstalled – so my 2.1 application, should work ok.

So…. the two URLs for the emulators are:

http://www.forum.nokia.com/ –> http://apu.ndhub.net/ - this one is the free one where you reserve time.

www.deviceanywhere.com

…so now I have to figure out:

(1) how to install Flyer

(2) how to get it and Flash Lite to talk to each other!

Good luck to me!

data visualisation tools

Saturday, May 16th, 2009

I’ve been looking at developing the screen mockups for the conversation tree generator for our game. BTW – I’ve changed the name from Gotchi Sim back to Making Friends as I think that is more indicative of what the game is all about.

I have found some visualisation tools in Flash that may be useful if I ever get around to making the conversation tree interface. Without any further ado, here are the links:

I think I am most likely the only person who will ever read this blog post but just in case I’m not…. have you used any of the above tools? If so, could you leave me a comment to tell me what you thought of them?

Ellie.

which handsets support Adobe Flash Lite?

Saturday, May 16th, 2009

It seems I keep losing this bit of information – so thought I’d post it to my blog before I forget.

To find out what mobile phone handsets support Adobe Flash Lite, go to:
http://www.adobe.com/mobile/supported_devices/handsets.html

Some other pages that may be of use include: